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| Leather
Ball Cricket Tournament > Tournament Rules
& Regulations: |
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Group matches will be in the round robin format
(each team will play all the other teams in
their group).
- In
the league matches, the winning team will
get 2 points. The loosing team gets 0 points.
If there is a tie, each team gets 1 point.
-
Top team in each group will automatically
move to quarterfinals. In case of equal points,
the team with better NRR moves to the QF.
Two best losers will join the quarterfinal
lineup (Please find details on NRR in Appendix
A)
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All the matches from quarterfinals will be
on a knock-out basis.
- In
Quarter Finals if there is a tie, the team
with better run-rate (RR) at the end of 10th
over will move to semi-final. If the RR is
same at the end of 10th over, the team with
better run-rate (RR) at the end of 11th over
will move to semi-final. And so on. If the
RR is same till the end of 16th , the team
that lost lower number of wickets will go
through semi final. If that is also same,
the winner will be decided on the basis of
TOSS.
- In
SEMI-FINAL if there is a tie, the team with
better run-rate (RR) at the end of 10th over
will move to FINALS. If the RR is same at
the end of 10th over, the team with better
run-rate (RR) at the end of 11th over will
move to FINALS. And so on. If the RR is same
till the end of 20th , the team that lost
lower number of wickets will go through FINALS.
If that is also same, the winner will be decided
on the basis of TOSS.
- In
the FINALS if there is a tie, the team with
better run-rate (RR) at the end of 12th over
will be declared winner. If the RR is same
at the end of 12th over, the team with better
run-rate (RR) at the end of 13th over will
be declared winner. And so on. If the RR is
same till the end of 10th , the team that
lost lower number of wickets will be declared
winner. If that is also same, the winner will
be decided on the basis of TOSS.
- Number
of overs -
-
In Group
matches (Stage 1) - a maximum of 16 overs
per side.
- In
Quarter Finals (Stage 2) - a maximum of
20 overs a side.
- In
Semifinals (Stage 3) - a maximum of 20
overs a side.
- In
Finals (Stage 4) - a maximum of 20 overs
a side.
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-
The duration of group matches (stage 1)
will be 2 hours 40 Minutes. Each Innings
will need to finish in 1 hour 20 minutes.
Change over time will be 20 minutes.
-
The
duration of the Quarterfinal, Semifinal
and Finals will be 4 hours. Each inning
will need to finish in 1 hour 50 minutes.
Change over time will be 20 minutes.
-
A
team can use any number of bowlers. During
the first stage, only two bowler will be
allowed to bowl 5 overs. During the quarterfinals,
semifinals, and finals only three bowlers
will be allowed to bowl 5 overs.
-
All
the matches will start at the scheduled
time. The team that delays the game will
incur a penalty. For every 3 min delay,
the team will loose one over.
-
Wides
and No-Balls: Regular cricket rules. Scoring
of wide and no ball - regular cricket rules.
-
Any
requests for postponement or changes of
match timings will not be entertained.
-
The
Chief Referee or organizer may at their
discretion, postpone/alter the time of a
match.
-
All
teams will comprise only of employees. If
proved otherwise teams risk disqualification.
-
No
HCA league players would be allowed to participate
in the tournament.
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